18th February 2026
Blitz Prize Pool Rewrite
- Blitz/Prize Pool: Complete rewrite of the prize pool and distribution documentation. Updated prize pool composition, tier breakdowns, and distribution mechanics to reflect current game state.
Component Architecture
- Separated Blitz and Eternum component variants into dedicated directories (
blitz-components/,eternum-components/) for clearer maintainability. Affected components: DefendingArmies, HyperstructureRings, TroopMovementTable, WeightTable, ResourceProduction, RewardsChestTable, and others. - Introduced shared
styles.tsdesign system with consistent color palette, spacing, and reusable table/section/stats styles across all components.
Visual Overhaul
- Applied a Realms-themed design language across all documentation pages: dark card backgrounds, brass/gold accent colors, consistent typography (Exo 2 headings), and hover states on table rows.
- Rebuilt sidebar navigation with collapsible sections, chevron toggles, and improved hierarchy.
- Fixed table dead space issues on Deployment Caps and Prize Pool Composition tables.
- Centre-aligned numeric columns across multiple tables: Deployment Caps, Guard Slots, Damage Comparison, Max Stamina, Buildable Hexes, Armies by Realm Level, and Starting Materials (Realms and Camps).
- Reduced loot chest table cell margins to allow more width for description columns.
- Unbolded numeric figures in Troop Tier Stats tables for cleaner readability.
- Restructured Troop Movement stats as a flat list layout.
- Added global mobile overflow protection for all tables.
- Changed Hyperstructure ring formula notation from √(P/6) to (P/6)^(1/2).
- Converted damage refund calculation rules to code blocks for consistency.
Content Updates
- Overview/Introduction: Linked 'Eternum' and 'Blitz' in Game Modes section to their respective key concept pages.
- Blitz/Loot Chests: Updated Blitz and Eternum rewards chest tables with revised item descriptions and column layout.
- Blitz/Armies: Converted Deployment Caps to inline HTML table with fixed layout.
- Blitz/Game Entry: Minor content adjustments.
- Blitz/MMR: Removed redundant content.
- Development/Getting Started: Added setup notes.
- Multiple Eternum section pages: Minor cross-reference and link fixes.
Sidebar & Navigation
- Restructured
vocs.config.tssidebar: reordered sections, added new pages, improved collapsed/expanded defaults. - Added 18 February 2026 changelog to navigation.
Changelog Formatting
- Standardised section heading levels across 8th December and 31st January changelog entries.
This changelog covers all documentation changes in PR #4204.